Episode 231: Dice Are Nice
Jake and Brendan present the fourth installment in our component series. This time, they dive deep into dice and all the interesting implications they bring to a game's decision space. Input randomness? We got that. Output randomness? You better believe it!
Timestamps
3:00- intro to dice
9:00- dice and output randomness
26:00- dice and input randomness
38:30- mitigating dice randomness
43:00- dice game case studies
Games mentioned
Can't Stop, Raiders of the North Sea, Yahtzee, Root, Arcs, Catan, Spots, Castles of Burgundy, Quantum, Claim It, Grand Austria Hotel, Troyes, Dungeons & Dragons, Liar's Dice, Railroad Ink, Twenty-One