Episode 231: Dice Are Nice

Dice Are Nice

Jake and Brendan present the fourth installment in our component series. This time, they dive deep into dice and all the interesting implications they bring to a game's decision space. Input randomness? We got that. Output randomness? You better believe it!

Timestamps
3:00- intro to dice
9:00- dice and output randomness
26:00- dice and input randomness
38:30- mitigating dice randomness
43:00- dice game case studies

Games mentioned
Can't Stop, Raiders of the North Sea, Yahtzee, Root, Arcs, Catan, Spots, Castles of Burgundy, Quantum, Claim It, Grand Austria Hotel, Troyes, Dungeons & Dragons, Liar's Dice, Railroad Ink, Twenty-One

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Episode 232: Brain Burning Decision Spaces and Castles of Mad King Ludwig

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Episode 230: Expanding Root (Deep Dive Pt. 2)