Episode 239: Spatial Puzzles and Tile Laying Tropes
Brendan and Paul dig deep into the mechanisms behind tile-laying games. What are the different decisions players make with tiles and what makes them special? Also, a mini deep dive on Paris: La Cite de la Lumiere
Timestamps
04:30- adjacency
10:00- filling a frame
15:00- color matching
20:00- region closure
26:00- route building
36:15- tiling
39:30- tile stacking
47:15- pattern building
52:15- spatial combos
55:45- Paris: La Cite de la Lumiere case study
Games Mentioned
Carcassonne, My City, Barenpark, Kingdominio, Floristry, Castles of Mad King Ludwig, Carpe Diem, Isle of Skye, Cascadia, Isle of Cats, Land vs Sea, Tsuro, Indigo, Karuba, Babylonia, Guild of Merchant Explorers, Blue Lagoon, Patchwork, Cuzco, Llamaland, Miyabi, Nimalia, Oddland, Honey Buzz, Paris La Cite de la Lumiere
