Episode 262: What Makes Games Deep? A Conversation About Complexity, Luck, and Skill with Jon Perry
Game designer Jon Perry returns to Decision Space to participate in a discussion about what makes games deep. Are heavy games deeper than light games? Can games with a high luck factor also reward skilled play? Why is there a heavy game bias on BGG?
Check out some of Jon's games: Air, Land, & Sea, Hot Streak, Spots, and more!
Brendan was inspired after this episode to write an article about game depth. Read it here.
Timestamps
2:15 - Depth and complexity
41:15 - High luck, high skill games
