Episode 290: What Makes Games Beautiful? A Conversation with Frank Lantz

What Makes Games Beautiful? A Conversation with Frank Lantz

Brendan chats in this episode with game designer and Founding Chair, now Chair Emeritus of the NYU Game Center, Frank Lantz. They talk about his book The Beauty of Games and also dig into taste, expression, depth and donkey space.

More from Frank Lantz:

Time Stamps
1:50 - games as an aesthetic form
13:00 - games as a search for truth
25:30 - about taste
33:45 - expressive play and donkey space
54:00 - insights and meaning from games
1:02:00 - what is depth?

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Episode 289: Shinzawathon! Ranking Every Game From the Master of Trick-Taking with Taylor Reiner